![]() "I don't know." he says, when asked if he'd ever consider it. His success creating homebrew games, however, begs the question: why not? Rabet, born in France but now living in the US to study computer science at the prestigious Stanford University, never pursued software development as a career. "I wonder why! Then the 3DS came out and no-one was making homebrew for it yet, so I decided to try and make it happen as some way to give back to the community." "I also made a few original games but they weren't very successful," he concedes, laughing again. It was downloaded more than half a million times. His next project was DSCraft, an unofficial port of Markus "Notch" Persson's smash-hit sandbox game Minecraft. ![]() "I made a Portal adaptation which I thought was pretty cool," he continues, referencing Aperture Science DS, a 3D adaptation of Valve's puzzle adventure he built from scratch, shrunken down perfectly for Nintendo's dual-screened device. And then I started making games for DS, too. I had a Game Boy and Game Boy Advance, so got a flash card and a dev kit and started making games from that. "I've always wanted to make my own games and when I was 11 or 12 I started making my own. "Basically, I love video games and have done since I was a little kid," he says. Rabet, known online as Smealum, is well-known within the homebrew scene, having made a name for himself for uncovering software exploits in Nintendo handhelds and then developing homebrew games to play on them. ![]() for 3DS "would have been an interesting experiment", he laughs.īut the fact Nintendo took his announcement seriously shouldn't come as a surprise. "I'm wondering if they would have done that with any game."Īnnouncing his exploit instead works using the newly-released blockbuster Super Smash Bros. "It's interesting because I didn't provide any proof that it really was going to be Cubic Ninja," he explains, as if still trying to puzzle out the fact. One thing he seems flattered by is how quickly Nintendo noticed his tweet - and how the company seemed to have just believed it. ![]() "The way the game has sold out, the way the price has raised so much, I didn't expect that to happen so quickly. "I expected attention but I guess not that much," Rabet confesses in an interview with Eurogamer. Within four hours of Rabet's tweet it was gone. Not only did demand for Cubic Ninja skyrocket, causing it to sell out at the few places that still had copies in bargain bins, but its digital version disappeared as well.Ĭubic Ninja had only been available to download via the 3DS eShop in Japan. "This game is now a desirable game and supposedly there were only 20,000 copies made," read a third, priced at just $69.99 plus shipping. "This item is hot," a $99 listing for the same game explains. "This price is for one item, Cubic Ninja, brand new factory sealed. "We have five of these games for sale," read the $50 Amazon listing. Within hours, several strange things happened. however eshop version is JPN only !- smea NovemTo see this content please enable targeting cookies. Ok so exploit game is cubic ninja, eshop or retail is fine.
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